Multiple masking in a backward masking paradigm
نویسندگان
چکیده
منابع مشابه
A model of visual backward masking.
When two successive stimuli are presented within 0-200 ms intervals, the recognition of the first stimulus (the target) can be impaired by the second (the mask). This backward masking phenomenon has a form called metacontrast masking where the target and the mask are in close spatial proximity but not overlapping. In that case, the masking effect is strongest for interval of 60-100 ms. To under...
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Auditory backward recognition masking refers to the ability of a masking sound to terminate further perceptual resolution of a test sound presented slightly earlier in time. The present experiments were conducted to determine whether mask/test tone similarity effects in backward recognition masking could be reliably demonstrated. Although similarity effects were found in Experiments 1 and 2, on...
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Frequency difference limens for pure tones preceded by a forward masker or followed by a backward masker were obtained across a wide range of signal levels. Relkin and Doucet [Hear. Res. 55, 215-222 (1991)] have shown that at a masker-signal delay of 100 ms, the thresholds of high-SR (spontaneous rate) auditory-nerve fibers are recovered, while the low-SR fiber thresholds are not. Therefore, fo...
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This is an expository paper. Here we propose a decision-theoretic framework for addressing aspects of the confidentiality of information problems in publicly released data. Our basic premise is that the problem needs to be conceptualized by looking at the actions of three agents: a data collector, a legitimate data user, and an intruder. Here we aim to prescribe the actions of the first agent w...
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Action video game play enhances basic visual skills such as crowding acuity and contrast sensitivity (C. S. Green & D. Bavelier, 2007; R. Li, U. Polat, W. Makous, & D. Bavelier, 2009). Here, we ask whether the dynamics of perception may also be altered as a result of playing action games. A backward masking paradigm was used to test the hypothesis that action video game play also alters the tem...
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ژورنال
عنوان ژورنال: Bulletin of the Psychonomic Society
سال: 1978
ISSN: 0090-5054
DOI: 10.3758/bf03336791